Mastermind
Four colours, ten tries
How to play
A hidden code of four colours is drawn from six. After each guess, a dark peg means a colour is right and in the right place, and a pale peg means the colour is in the code but somewhere else. Crack it within ten tries.
Tap a colour to place it, tap a placed peg to remove it, then tap the check button.
Your best score is kept in this browser only. Nothing about your game is sent to us.

